(→Crew Rewards: added some cards, tweaked some comments) Tag: Visual edit |
(→Crew Rewards: Added the rest of the rewards) Tag: Visual edit |
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|Shield Breaker |
|Shield Breaker |
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|E |
|E |
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+ | |Used a long time ago when Shield was much better and more prevalent. now pretty much useless. |
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|280 |
|280 |
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|Berith |
|Berith |
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|E |
|E |
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− | |Used to be top tier. The meta has since shifted, but this can still be useful in certain niches |
+ | |Used to be top tier. The meta has since shifted, but this can still be useful in certain niches. This recently got a buff now that confuse ray only targets units with attack |
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|320 |
|320 |
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|Pestilent |
|Pestilent |
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|E |
|E |
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− | |Hallarious with Stoneform amulet |
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|770 |
|770 |
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|2180 |
|2180 |
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+ | |Philosopher |
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− | |??? |
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− | | |
+ | |R |
+ | |Quite good for a rare, which make the equip that summons it very good. but not quite good enough to compete at the top. |
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|2270 |
|2270 |
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+ | |Ctarath |
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− | |??? |
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− | | |
+ | |E |
+ | |No one plays this but the card design is awesome. Can be a stand in for Cicatrice until you get more of him (if that's the deck you want to make) |
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|2360 |
|2360 |
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+ | |Belcher Imp |
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− | |??? |
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− | | |
+ | |E |
+ | |Currently very powerful with Saa-Raas and Flashdraft. Also currently bugged and will be patched soon. |
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|2450 |
|2450 |
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+ | |Disintegrate |
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− | |??? |
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− | | |
+ | |E |
+ | |A very powerful effect. if you draw one early and hit the right equip it can be game winning. But extra copies after the 2nd are virtually useless. If the damage is prevented, no equipment is destroyed. |
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|2540 |
|2540 |
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+ | |Constructor Ulnik |
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− | |??? |
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− | | |
+ | |E |
+ | |No one is playing this right now, but it's a good card that is just overshadowed. Often an upgrade to Constructor Alara. |
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|2630 |
|2630 |
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− | |??? |
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+ | |E |
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− | | |
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|2720 |
|2720 |
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|2810 |
|2810 |
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+ | |Filch |
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|E |
|E |
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+ | |A very unique ability. but too random to be useful, and most of the time this will just be a weaker Dark Coercion. |
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|2900 |
|2900 |
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⚫ | |||
⚫ | |||
|E |
|E |
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Revision as of 00:28, 30 October 2018
Skulls and Unlocking rewards
Rewards are unlocked by crews accruing a certain number of skulls. When the crew reaches the threshold for a reward card, it will automatically become available for crew members to buy. This will not cost any skulls, and skulls will never decrease for any reason.
Crews can earn skulls in 2 ways:
- Crew battles: 2 for a win, 1 for a loss
- Crew season rewards: Top crews will get bonus Skulls at the end of each crew season
Crew Rewards
The cost of a crew reward card is determined by it's rarity:
- Uncommon: 3 Honour + 4 Gems
- Rare: 6 Honour + 12 Gems
- Epic: 9 Honour + 45 Gems
Skulls | Card | Rarity | Tips |
---|---|---|---|
5 | Air Elemental | U | |
10 | Aranea | U | |
20 | Counterspell | R | Not many people use counterspells these days, but here they are if you really need them. |
30 | Gemini Imp | R | This is used in bulk in Imp rush decks |
50 | Pike Thrower | R | |
70 | Dawnguard | R | |
90 | Ballistic Mek | E | This is a very powerful single target nuker. The L makes the cooldown more reasonable, plus gives it some serious survivability. |
110 | Volt Turret | R | Sometimes used as a counter to Eliana |
140 | Meat Stores | E | The L is the highest HP wall in the game. It's still not great |
170 | Cytosian | R | |
200 | Lord Fax | E | Useful in slower decks like Myrr |
240 | Shield Breaker | E | Used a long time ago when Shield was much better and more prevalent. now pretty much useless. |
280 | Berith | E | Used to be top tier. The meta has since shifted, but this can still be useful in certain niches. This recently got a buff now that confuse ray only targets units with attack |
320 | Niven Stoutbow | E | Generally useful is a lot of decks, this is one of the most popular crew rewards. The L gives pierce, negating one of extra attacks weaknesses, and gives 7HP letting it survive Glasha's Disarm. |
370 | Raps and Taps | E | A must have for aggressive rush decks. The L negates the problem that it itself doesn't deal much damage |
410 | Constructor Darik | E | |
470 | Princess Khima | E | This competes with Drill Mek and Hipparch Solon as a quick 3 attack unit with pierce. figure out whats best for your deck and go with it. |
520 | Bard | E | Used to be top tier. The meta has since shifted, but this can still be useful in certain niches |
580 | Brainstorm | E | Very few decks want this, but some niche decks will use one or two. |
640 | Mele Rainmaker | E | Got a significant buff with the added fireproof, making it useful against salamanders. The L doubles it's damage |
700 | Pestilent | E | |
770 | Drill Mek | E | Useful for it's pierce in Vyona decks. |
840 | Rust Monster | E | This is a relic of a bygone era when Shield vs Pierce was the meta |
910 | Corvina | E | Useful against stall decks, or Bella decks with singularity. However Bender of Blades is better. |
980 | Recluse Spider | R | Great in drafts, not worth the gems outside of them. |
1060 | Moves as Sand | E | Sneak attack mean's it cannot be hit by heroes that target the leftmost unit (Dulluk, Luther, Weyland, Laertes) |
1140 | GoldLeaf Archer | R | Great in drafts, not worth the gems outside of them. |
1230 | Syran Gemcaster | E | Absorb makes this great against heroes that deal magic damage, especially Sidalis and Quilen. However Absorb does not protect against Agone's Swallow. |
1320 | Chort | E | |
1410 | Arsenic | E | Often compared to Queen Huloth. This deals more damage and buffs health, but is less flexible and less controlling. |
1500 | Astaroth | E | A lot of damage output, but slow to come out. |
1580 | Griflet | E | Opens the possibility of a Cavalry midrange deck along with Hipparch Solon and Perseus. |
1660 | Alloy Elemental | R | This is just here because it needed to get introduced to buff amariel's summons. |
1750 | Mycophage | R | The L can be quite powerful in small numbers in the Saphi Mycosian Shrieker Spam deck. |
1830 | Time Bomb | R | The trigger ability continues to tick down even while the timebomb is invulnerable due to stoneform. has some niche use, but mostly just here to buff Azniks traps |
1920 | Speaks like Snakes | E | Opens the possibility of a saurian deck along with the new reliquary cards. |
2000 | Flashdraft | R | Has interesting applications with Sidalis or Absorbtion Stone. The main reason why Saa-Raas is playable |
2090 | Fenris | E | Currently the most powerful wolf by a long shot, used as a spam deck with lupine pendant |
2180 | Philosopher | R | Quite good for a rare, which make the equip that summons it very good. but not quite good enough to compete at the top. |
2270 | Ctarath | E | No one plays this but the card design is awesome. Can be a stand in for Cicatrice until you get more of him (if that's the deck you want to make) |
2360 | Belcher Imp | E | Currently very powerful with Saa-Raas and Flashdraft. Also currently bugged and will be patched soon. |
2450 | Disintegrate | E | A very powerful effect. if you draw one early and hit the right equip it can be game winning. But extra copies after the 2nd are virtually useless. If the damage is prevented, no equipment is destroyed. |
2540 | Constructor Ulnik | E | No one is playing this right now, but it's a good card that is just overshadowed. Often an upgrade to Constructor Alara. |
2630 | Apep | E | This card is currently intentionally aimed at being slightly underpowered, just in case they got it wrong. Being able to spam putting Flashdrafts in an opponents deck can potentially be an incredibly powerful ability. |
2720 | Strychnos | E | The Slay [Faction] abilities hits heroes as well. This can make this useful against commonly used heroes like Malik and especially Vyona who is a Dark Elf hero that uses predominantly Dark Elf units. |
2810 | Filch | E | A very unique ability. but too random to be useful, and most of the time this will just be a weaker Dark Coercion. |
2900 | Zorak, The Mace | E | The Slay [Faction] abilities hits heroes as well. Currently Orcish Tribes units are not used en-mass as much(apart from Walk with Shadows spam). But Glasha is a very popular defense hero, and this lets you pack more damage into the two hits a turn she allows you. |
Updates
Crew Rewards Screenshot - Out of date since the 2.55 update Crew rewards got rehauled and added to in the 2.55 update on the 11th of Feb 2017
Crew rewards got further expanded in the 3.28 update on 16th July 2018